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The Gaffer HQ Blog

The Gaffer HQ Blog

Gaffer news, tips and tricks.

Author John HaddonPosted on September 18, 2013July 26, 2019
Categories Artist TipsTags Pipeline, Scene, UI

Exploring scene hierarchies

DigiPro 2013 – Gaffer – Scene hierarchy from Cortex on Vimeo

A quick run through of some of the scene exploration techniques.

Author John HaddonPosted on September 18, 2013July 26, 2019
Categories Show and TellTags Maya, Rendering

Shader authoring in Maya

DigiPro 2013 – Gaffer – Shader Palettes from Cortex on Vimeo

Example showing a custom shader authoring interface derived from Gaffer

Author John HaddonPosted on September 18, 2013July 26, 2019
Categories Show and TellTags Lighting, Maya

Hosting Gaffer in Maya as a lighting tool

DigiPro 2013 – Gaffer – Experimental Maya integration from Cortex on Vimeo

An experiment demonstrating how Gaffer could be embedded in Maya, pulling info from Maya to populate the scene.

Author John HaddonPosted on July 20, 2013July 26, 2019
Categories PublicationsTags acm, Pipeline

ACM Paper: Developing a unified pipeline with character

Developing a unified pipeline with character
Paper for the Association for Computing Machinery

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