Long-time Gaffer user Rupert Thorpe has posted a great new video demonstrating how he uses Gaffer to light and render episodic animation and VFX projects with a multi-shot workflow.
Tag: Video
Gaffer at ASWF Open Source Days
Gaffer was featured in a lightning talk at the Academy Software Foundation’s Open Source Days event held on August 6th, 2023.
Gaffer 0.58.0: Scene View Inspector
Gaffer 0.58.0
adds a new Inspector to the Viewer. It allows you to view (and potentially edit) attributes at the currently selected locations.
In this first version, it supports lights and surface shaders, with many more features planned in coming releases.
Continue reading “Gaffer 0.58.0: Scene View Inspector”0.56.0: Area light visualisation
In Gaffer 0.56, we’ve made significant improvements to the visualisation of area lights. This video dives into the details, and talks about the varying support for connected shader networks:
Read on for more details and tips on how to customise the default settings…
Read more0.56.0: Crop Window Tool – 2D
Another improvement in Gaffer 0.56 is the ability to adjust your render crop window from the 2D view (finally!). This video demonstrates some of tool handling improvements we added at the same time:
TL;DW:
- Drag (outside)
Shift
-drag (inside) to create a new window. - Drag inside to move.
0.56.0: Transform/Camera tool improvements
In Gaffer 0.56, we’ve improved the behaviour of the Transform and Camera tools. In this short video we take a look at the changes:
TL;DW?
Shift
(precision) mode now works for camera movements and scroll wheel zooming too.- Tools no longer reset when precision mode is enabled mid-adjustment.