In Gaffer 0.56, we’ve made significant improvements to the visualisation of area lights. This video dives into the details, and talks about the varying support for connected shader networks:
Read on for more details and tips on how to customise the default settings…
Another improvement in Gaffer 0.56 is the ability to adjust your render crop window from the 2D view (finally!). This video demonstrates some of tool handling improvements we added at the same time:
- Drag (outside)
Shift-drag (inside) to create a new window.
- Drag inside to move.
In Gaffer 0.56, we’ve improved the behaviour of the Transform and Camera tools. In this short video we take a look at the changes:
Shift (precision) mode now works for camera movements and scroll wheel zooming too.
- Tools no longer reset when precision mode is enabled mid-adjustment.