In Gaffer 0.56, we've made significant improvements to the visualisation of area lights. This video dives into the details, and talks about the varying support for connected shader networks:
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Another improvement in Gaffer 0.56 is the ability to adjust your render crop window from the 2D view (finally!). This video demonstrates some of tool handling improvements we added at the same
In Gaffer 0.56, we've improved the behaviour of the Transform and Camera tools. In this short video we take a look at the changes:
TL;DW?
* Shift (precision) mode now