CGSociety has a great interview with Martyn Culpitt, VFX supervisor at Image Engine, talking about Image Engine's work on Jurassic World.
Among many other topics Martyn touches briefly on how Gaffer
Demonstrating the latest improvements in Appleseed interactivity.
Demonstrating the latest improvements in Appleseed interactivity.
Courtesy of the Blender Foundation and the Big Buck Bunny project.
Example showing a custom shader authoring interface derived from Gaffer.