Releases

0.57.0: Edit Scopes introduction

Gaffer 0.57.0.0 introduced Edit Scopes. They are fundamental in our endeavours to make Gaffer more user friendly for everyday tasks. They provide a container for node graph edits made by

0.57.0: Local ShaderTweaks

We're occasionally asked if it's better to make shader assignments high up at parent locations in the scene hierarchy, or lower down at the leaf locations. We usually recommend

Gaffer 0.57.0.0

We're excited to announce the release of Gaffer 0.57.0.0, which introduces the concept of Edit Scopes. These aim to make Gaffer's node based approach to editing

0.56 series: New features recap

As adoption of Gaffer 0.56 or later is contingent on moving to Arnold 6, we appreciate it may take a little longer to switch production shows over. People may also move directly

0.56.0: Area light visualisation

In Gaffer 0.56, we've made significant improvements to the visualisation of area lights. This video dives into the details, and talks about the varying support for connected shader networks: Read