Nodes

Automatic Connections to New Nodes

When creating Switch, Group, or Parent nodes in the Graph Editor, Gaffer will automatically connect your current selection to the new node. Sometimes, though, you will end up with an array of connections

Shader connection components

When building shader networks, you can split a multi-value parameter in the ''Graph Editor'', to mix and match its individual components. Expanding Parameter Components A multi-value parameter, such as

Edit Source & Edit Tweaks

When browsing a scene, it can be tricky to find and edit the node that generated or tweaked an object, especially if your graph is large, has many Box nodes, or depends on

Connect to Next

When constructing networks that use the Loop node, you'll often find yourself adding Dot nodes to connect the previous plug to the returning next plug, in order to give the connection

Numeric bookmarks

A numeric bookmark is a node bookmark associated with a number key (1 through 9) on the keyboard. Once assigned, hitting the key of a numeric bookmark will pin the currently focused editor