A common pattern that arises in production is the "shot-specific branch switcher", typically using a Switch or NameSwitch node to choose the right branch for the current shot. In the fictitious
Another major release, so soon? You bet. This time we have fewer changes, but they're quite far-reaching. Included are major updates to the main application's editor UI, new scene
The Gaffer development team will be at SIGGRAPH 2018!
Members from Image Engine's R&D team will take part in 3 presentations this year.
Practical Denoising for VFX Production Using