Gaffer allows scene locations to be organised into sets, and then uses a simple expression language to combine sets for use in light linking, shader assignments and the like. In this short post
            
     
            
    
        
            
                A common pattern that arises in production is the "shot-specific branch switcher", typically using a Switch or NameSwitch node to choose the right branch for the current shot. In the fictitious
            
     
            
    
        
            
                From 0.55.0.0 onwards, you can now label menu dividers. You can see an examples of this in the Editor Focus menu, which has both a title (in black) and two
            
     
            
    
        
            
                For this instalment in our ground-up series about integrating Gaffer into a pipeline, we cover how to change node defaults.
All Gaffer nodes have plugs, whether they are visible in the Graph Editor
            
     
            
    
        
            
                Another major release, so soon? You bet. This time we have fewer changes, but they're quite far-reaching. Included are major updates to the main application's editor UI, new scene