Contexts are an essential part of Gaffer. We're working on some more structured documentation about them. In the mean time, here is a list of common Context Variables set by Gaffer
            
     
            
    
        
            
                In Gaffer 0.56, we've made significant improvements to the visualisation of area lights. This video dives into the details, and talks about the varying support for connected shader networks:
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                We've made a long-awaited tweak to the Set node in the recently released Gaffer 0.56.0.0. The confusing Paths plug .vs. PathFilter debate is finally over.
TL;DR:  Just