We're occasionally asked if it's better to make shader assignments high up at parent locations in the scene hierarchy, or lower down at the leaf locations. We usually recommend
Gaffer allows scene locations to be organised into sets, and then uses a simple expression language to combine sets for use in light linking, shader assignments and the like. In this short post
A common pattern that arises in production is the "shot-specific branch switcher", typically using a Switch or NameSwitch node to choose the right branch for the current shot. In the fictitious
We're thrilled to learn that Gaffer was a key lighting and rendering software for a VES nominated project! CG Supervisor Edmond Engelbrecht and the Image Engine team were nominated for Outstanding