Gaffer goes international

This month, CGWorld has provided a write-up of Image Engine’s contributions to the Japanese-produced CG film Kingsglaive: Final Fantasy XV. Gaffer greatly aided the lighting department and daily automation during production of their 23-minute sequence for the film.

Yuta Shimizu, one of the CG Supervisors overseeing the show, commented on Gaffer’s crucial role in the process:

Technology-wise, Gaffer is the noteworthy component. It templatizes workflows, which allows artists to focus on their creative work, instead of processes. It has been the core of Image Engine’s pipeline, and its integration was instrumental in taking on a project like this. We have a Gaffer-to-Shotgun query that allows templates to be dynamically applied to dailies, which lets artists focus on tweaking key shots and then applying the tweaked settings to the rest. At the end of the day, the IE lighting team was able to pump out 360 shots with an average of 6 lighters working on the project at a time. This same Gaffer templating process was used in certain departments’ QC, such as CFX with their penetration checks, and FX with their destruction lookdev compatibility.

Read the full article here (Japanese).

Creating Digital Humans: Logan Lookdev

Logan lookdev
Image courtesy of Image Engine Design Inc.

Image Engine’s work creating digital humans was featured in February’s issue of 3D Artist Magazine, which shows off Gaffer’s capabilities in handling photoreal character lookdev and lighting using a multitude of shaders in a studio pipeline.

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15th annual VES Awards

Game of Thrones; The Winds of Winter; Citadel

We’re thrilled to learn that Gaffer was a key lighting and rendering software for a VES nominated project! CG Supervisor Edmond Engelbrecht and the Image Engine team were nominated for Outstanding Created Environment in an Episode, Commercial, or Real-Time Project for their work on Game of Thrones; The Winds of Winter, with the procedural texturing, look development, and rendering for the Citadel environment produced using Gaffer.

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