When reorganising a node network, you often want to move all the nodes upstream from a particular point in the graph. You can Shift+Alt-click
to select all such nodes and drag them to a new location.
Author: John Haddon
Use autocomplete in path widgets
If you’ve spent much time in a UNIX shell, you probably already know and love tab completion, whereby hitting the tab key will autocomplete the current filename based on the first few characters entered. It’s particularly handy for navigating the kind of deep directory structures that seem to typify VFX job structures. It’s worth knowing that Gaffer’s path widgets support the same tab complete mechanism – just type part of the name, hit tab and if possible it’ll be completed for you. Here’s an example.
Continue reading “Use autocomplete in path widgets”Jurassic World
CGSociety has a great interview with Martyn Culpitt, VFX supervisor at Image Engine, talking about Image Engine’s work on Jurassic World.
Continue reading “Jurassic World”Interactive lookdev with Appleseed inside Gaffer – update 2
Demonstrating the latest improvements in Appleseed interactivity.
Interactive lookdev with Appleseed inside Gaffer
Demonstrating the latest improvements in Appleseed interactivity.
Exploring and rendering the exploding Droid from Elysium
Reading Alembic files and rendering through Arnold
in this video we show renders of an Alembic cache being sent to the Gaffer display, the creation of lights and some very basic shader-network construction.
Working with the image viewer
This video shows a quick preview of some of Gaffer’s current 2D viewing and processing capabilities.We demonstrate panning and zooming, scrubbing/stepping through frames, colour inspecting, grading, and enabling/disabling nodes. Images courtesy of Blender Foundation
Sample production cache
Courtesy of the Blender Foundation and the Big Buck Bunny project.
Exploring scene hierarchies
A quick run through of some of the scene exploration techniques.